The following computer program seeks to solve in integers the nonlinear system of six simultaneous Diophantine equations in three unknowns
2 *x * (1 + y + y ^ 2) = 3 * (1 + y ^ 4)
2 * y * (1 + z + z ^ 2) = 3 * (1 + z ^ 4)
2 * z * (1 + x + x ^ 2) = 3 * (1 + x ^ 4).
x+y+z = x^3 +y^3 +z^3
x^3 +y^3 +z^3 = 3
x+y+z = 3.
The first three equations come from de Konnick and Mercier [1, p. 87]; the last three equations come from de Konnick and Mercier [1, p. 85];
One notes the starting vectors of line 52, which is 52 A(J44) = -100 + FIX(RND * 201).
0 REM DEFDBL A-Z
2 DEFINT I, J, X
3 DIM B(99), N(99), A(99), H(99), L(99), U(99), X(1111), D(111), P(111), PS(33)
12 FOR JJJJ = -32000 TO 32000
15 RANDOMIZE JJJJ
16 M = -1D+37
51 FOR J44 = 1 TO 3
52 A(J44) = -100 + FIX(RND * 201)
53 NEXT J44
128 FOR I = 1 TO 100
129 FOR KKQQ = 1 TO 3
130 X(KKQQ) = A(KKQQ)
131 NEXT KKQQ
133 FOR IPP = 1 TO (1 + FIX(RND * 3))
181 J = 1 + FIX(RND * 3)
183 R = (1 - RND * 2) * A(J)
187 X(J) = A(J) + (RND ^ 3) * R
192 NEXT IPP
212 X(3) = 3 - X(1) - X(2)
360 P1 = -ABS(X(1) ^ 3 + X(2) ^ 3 + X(3) ^ 3 - 3)
361 P2 = -ABS(X(1) + X(2) + X(3) - X(1) ^ 3 - X(2) ^ 3 - X(3) ^ 3)
459 P3 = -ABS(2 * X(1) * (1 + X(2) + X(2) ^ 2) - 3 * (1 + X(2) ^ 4))
460 P4 = -ABS(2 * X(2) * (1 + X(3) + X(3) ^ 2) - 3 * (1 + X(3) ^ 4))
461 P5 = -ABS(2 * X(3) * (1 + X(1) + X(1) ^ 2) - 3 * (1 + X(1) ^ 4))
462 IF P1 < 0 THEN P1 = P1 ELSE P1 = 0
463 IF P2 < 0 THEN P2 = P2 ELSE P2 = 0
464 IF P3 < 0 THEN P3 = P3 ELSE P3 = 0
465 IF P4 < 0 THEN P4 = P4 ELSE P4 = 0
466 IF P5 < 0 THEN P5 = P5 ELSE P5 = 0
766 P = P1 + P2 + P3 + P3 + P4 + P5
1111 IF P <= M THEN 1670
1452 M = P
1454 FOR KLX = 1 TO 3
1455 A(KLX) = X(KLX)
1456 NEXT KLX
1557 GOTO 128
1670 NEXT I
1889 IF M < 0 THEN 1999
1947 PRINT A(1), A(2), A(3), M, JJJJ
1999 NEXT JJJJ
This computer program was run with qb64v1000-win [3]. Copied by hand from the screen, the computer program’s complete output through JJJJ=-31953 is shown below:
1 1 1 0 -31999
1 1 1 0 -31998
1 1 1 0 -31996
1 1 1 0 -31993
1 1 1 0 -31992
1 1 1 0 -31991
1 1 1 0 -31978
1 1 1 0 -31973
1 1 1 0 -31967
1 1 1 0 -31964
1 1 1 0 -31960
1 1 1 0 -31956
1 1 1 0 -31955
1 1 1 0 -31953
Above there is no rounding by hand; it is just straight copying by hand from the screen.
On a personal computer with a Pentium Dual-Core CPU E5200 @2.50GHz, 2.50 GHz, 960 MB of RAM and with qb64v1000-win [3], the wall-clock time for obtaining the output through JJJJ= -31953 was 2 seconds, not including "Creating .EXEC file..." time.
Acknowledgment
I would like to acknowledge the encouragement of Roberta Clark and Tom Clark.
References
[1] Jean-Marie de Konnick, Armel Mercier, 1001 Problems in Classical Number Theory. Americam Mathematical Society, Providence, Rhode Island, 2007.
[2] O. Perez, I. Amaya, R. Correa (2013), Numerical Solution of Certain Exponential and Non-linear Diophantine Systems of Equations by Using a Discrete Particles Swarm Optimization Algorithm. Applied Mathematics and Computation, Volume 225, 1 December 2013, Pages 737-746.
[3] Wikipedia, QB64, https://en.wikipedia.org/wiki/QB64.
[4] Jsun Yui Wong (2013, November 11). Solving Nonlinear Systems of Equations with the Domino Method, Second Edition. http://myblogsubstance.typepad.com/substance/2013/11/solving-nonlinear-systems-of-equations-with-the-domino-method-second-edition.html.
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